I didn't have time to do anything fancy, but hopefully this proves useful: Link to PDF (written in Latex, as promised)
I've been doing them for the last few days and have really liked them for practice, while doing longer projects at the same time. I guess they complement each other. Longer projects are good to care more about the details and go more in-depth, while the dailies make you see the big picture to make something quick. They also give some daily variation to practice different things and approaches, while longer projects can kinda make you go into tunnel vision for a while.
I also like that, the dailies being something public and that many people do, I can compare what I did to what other people are doing and figure out what I could do to improve and such.
Black! I like darker shades and atmospheres in general too.
Hello! I'm Kandelen and I'm a beginner pixel artist. I used to mess around with pixel art some 10-odd years ago, mostly making Tibia sprites and fan art. I returned to pixel art earlier this month (June 2021) and have been trying stuff out and following tutorials.
I have only a Twitter and a DeviantArt profile right now, and can also be found on the Discord server.
I've been using Krita recently and will probably be sticking to it. It is a program for digital art in general, so it is a bit overkill for pixel art, but it already comes with some nice features for it, like palette support, dithering brush, layers, animations, similar color selection tool (great to change colors when used along with the fill tool), crop tool and such. Its only problem is that it doesn't seem to have a way to get a color by setting HSV numbers, but to compensate it has 7 different visual selectors . Being both an Ubuntu and Windows user (but mostly Ubuntu), it also has the advantage of being available for both.
I also had used MSPaint and Paint.NET a long time ago and also really liked them for pixel art, especially Paint.NET (because layers), but I use mostly Ubuntu now, so a native alternative would be better. There is Pinta, an open source rewrite of Paint.NET based on Mono, but it has been pretty buggy recently. I also messed around with Adobe Fireworks for a while and it is also pretty good, basically an easier to use Photoshop, but it is paid, a bit heavy, and Windows-only too. I also tried GIMP, but it doesn't have geometric tools (like, to create lines and circles), so that didn't work out very well for me.