Kind of reminds me of how I made this right here:
I moved around thirteen 8x8 tiles and wasn't afraid to reuse them for different purposes.
3̸̵̵̷̵̴̷̗̜̯̟̝̱̪̼̗̤̄̎̌̓̀͋̑̈́̔͘̚͜͝͝ ̵̸̶̶̶̴̸͕̩͍̰͕̤͎̰̦̲͕̼͑̽̒͆͆͐̈́̎͠B̸̵̸̵̷̧̼̤̦̤̖̙̈́̏͑̿̂͝I̶̴̵̷̴̵̸̢̛̫̟̯̞̩̫̱̤̯̬͓̍͌̌̏̃̎̾ͅT̵̶̸̶̴̶̪̟̙̝̹͚͇̗̾̎̎̎̇́͐̀ͅ ̶̸̷̴̸̵̷̨̡̢̛͚̻̘̼̻͓̯͉̫͊́̎̀̏̆̇̇̓̀͊R̴̵̶̶̵̢̭̦̮̩̮̖̈́̈́͂͌͌̕G̴̴̸̸̴̸̨̧̨͎̻͈̼͓̠̾̂͗̂̎̉͌͂̀͝B̶̷̶̴̷̷̡̧͉̳̣̫̪̬̅̊̂͆̆̐̉̀̽,̴̶̸̵̴̨͔͓̥͕̗̙̫̎̏̈͗͌̕̕͜͝ ̶̸̵̶̷̡̛͙̖̟͙̼̒̏̍̊͂̎͒̕F̴̵̷̵̸̵̡̹͈̮̝̼͇̺̉͋̏̑̀͐̀͜͠R̶̶̷̶̷̵̨̛͕̙̤͔͉͔̝̔͒̉͋͂́̍̂͊͘͜Y̸̸̸̷̴̷̵̛͉̦͎̥̻̺͖̺͓̪̠͔̐͊́̑͊̀̂͘͝͝ͅ ̴̸̵̶̴̩̗̗̬͙͎̲̰̀̄̇̾̀̃͝Y̶̶̷̴̶̵̶̡̞͈̥̮̳̩͈͔̰̤͚̌̃̓͂̏̍̇̃̆̌͝Ỏ̸̸̶̷̴̷̢̧̥̦̻̟̤͖̝̰̱̓̐̉̾̇́Ų̷̷̶̵̶͙̰̻̣̜̤́̏̅̈́̄̍͝R̷̵̶̸̵̛͍̞̫̥̤̱͉̓̍̀̏̚ͅ ̵̴̵̴̸̴̣̖͍̺̞̙̇́̊͗̾͒͒́͜͜͝Ḙ̵̷̶̶̵̵͔̣͉̙͇̻̺͐̓͐̽̑́̿̄͜Ẏ̴̴̵̴̷̶̧͚̖̱͎͉͙̠͖̋̈́̀̂͛̄͐̚É̷̴̴̷̵̸̹̠̪̞̘̬͕͔̥̊̈́̓̀͌̄̚̚͠͠S̷̸̵̸̴̶̯̯͍̤̥̥͈̳͉̉̑̅͛̆̀͆̄̚̚
128x128 and 64x64 (sometimes also 256x224). Good space to play around and make pixel art not look so pixelated.
When I was a little kid I played "Super Mario World" on an old SNES I found in a cabin back in the day.
By that time I was making crusty little games and programs on scratch.mit.edu (My usernames were "cs316735" and "316735test". I started with the offline editor back in 2012 (age 6) but it wasn't until around 2016 when I figured out what I was doing. I am now sixteen years old, and I've outgrown scratch.mit.edu since then but still draw sprites occasionally.
Send me the stupidest pixel art you ever made.
This was an unfinished halfway point in something larger, but I laughed so hard at the two-legged moose that I downloaded it.
Microsoft Paint. No need for anything more, unless you want transparency in your images, and it comes with windows anyway.
The counter on the palette list for queued is wrong, it often says that there's 24 palettes queued when there are only 3. I wonder if this can be fixed.
Whoever drew the tiles and sprites for Castlevania III on the NES. I love Konami's old work.