is there a way i can connect unity to aseprite ? by making changes in aseptie and the changes been transformed to unity auto ?
what make pixel art unique and cute ? in your opinion , talk about what have made pixel art special and alive for all these years .
for me , its aseprite , its the best for animation and great and simple , lets start about normal use of it , you can create artworks with all the normal and usual tools : brush - line - rectangle - different selecting tools - move - zoom - dropper - bucket and other well designed and fitted tools with pixel art , it has layers and great pre-made color pallets , it also allow you to make your own colors from a amazing color wheel , and you maybe ask what is amazing about it , i would say that it has multiple choices for the wheel too , you can choos between : ( color Tint/shade/tone , color spectrum , RBG color wheel , RYB color wheel "here comes my favorite" Normal maps color wheel ) so its great for multiple artist to choose what they prefer and what they like the most and what they are most comfortable with , and this is great in my opinion , so for pixel art art-works its great , what about the animation ? its not great its fantastic it has everything you need for pixel art animation , with the most comfortable animation workflow env for an artist , here comes a good part too , what about game development use of aseprite ? i hate to repeat my words but its pretty cool , in game engines like unity , you dont use .gif files to animate your character , we use somethin called "sprite sheets" and thankfully aseprite allow you to export you animation as a sprite sheet ! , and what should i say more ? i am not ( out of words ) of this but i said as much as i can , aseprite is great in my opinion and i like its pixel art cute UI so yea thats it